> For the complete documentation index, see [llms.txt](https://up-protocol.gitbook.io/untitled/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://up-protocol.gitbook.io/untitled/gameplay/modes-of-gameplay/tournaments.md).

# Tournaments

<figure><img src="/files/3NVYOAaVAdNAZpM4eCDd" alt=""><figcaption></figcaption></figure>

**House Tournaments** TallyUP's house tournaments are typically structured as bracketed, single-elimination competitions. Top finishers win a share of the tournament prize pool, which may consist of a variety of rewards. Rewards are supported by real revenue in the system, driven in part by  tournament play.

Some tournaments are free to join, some require buy-ins ($UP Tokens, USD or Bananas) and some are exclusive ($UP token or NFT gated) or invite-only (gated by invite links / tokens).

Tournaments may happen in both asynchronous (MatchUP) format or live game formats between players. Asynchronous tournaments, in particular, are both casual and deeply engaging in their mechanics, bringing users back dozens of times over many weeks or month, in which they may  make quick game moves and return later.&#x20;

To date hundreds of tournaments have been run for for a range of crypto rewards ($BTC, $DOGE, $MATIC) and non-crypto rewards (USD, gift cards, branded TallyUP merchandize etc).&#x20;

**Hosted Tournaments**

TallyUP's [hosted tournament platform](/untitled/global-attention-economy/strategic-opportunities/hosted-tournament-platform.md) enables branded tournaments to be hosted by 3rd party brands / sponsors. The platform offers web2 and web3 organizations a powerful and gamified way to engage and educate players about products, services, technologies, currencies/tokens and much more. And it does so in a way that is authentically fun, exciting and rewarding for players. &#x20;

Hosted tournaments can be leveraged for a variety of marketing objectives. Among other things, players can be required to learn and retain a piece of information about the tournament host or their products, before then being allowed to proceed into competition. In the end, players can be directed to websites or applications to set up accounts for prize redemption (tokens, products, services, discounts etc).

**Live / Real-Time Tournaments (coming soon)**

Live bracketed tournaments function very similar to commonly seen Battle Royale formats, in which hundreds of players join a lobby, prizes is determined, and players in real time compete to win.

<br>


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://up-protocol.gitbook.io/untitled/gameplay/modes-of-gameplay/tournaments.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
